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package com.scidpro.gamelogic;

/**
 * Contains enough information to undo a previous move. Set by makeMove(). Used
 * by unMakeMove().
 * 
 * @author petero
 */
public class UndoInfo {

	int capturedPiece;
	int castleMask;
	int epSquare;
	int halfMoveClock;

}
